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=== R&D Computer ===
=== R&D Computer ===
[[File:RnDscreen.png|600px|thumb|The R&D computer at the start of the Round with no technologies researched.]]
[[File:RnDscreen.png|600px|thumb|Outdated image of the R&D computer at the start of the Round with no technologies researched.]]
[[File:RDComputer.png|64px]]
[[File:RDComputer.png|64px]]
In the R&D computer new technologies can be unlocked via points.
In the R&D computer new technologies can be unlocked via points.
Line 35: Line 35:
The Circuit Imprinter is a machine capable of printing machine boards used for creating machines and computers. They require steel, glass and sometimes gold.
The Circuit Imprinter is a machine capable of printing machine boards used for creating machines and computers. They require steel, glass and sometimes gold.


== Technology Trees ==
== Technology Tiers and Categories ==
New tech will usually unlock new recipes for machines which have synchronized their database with the R&D Server in use.  New technology builds on the old: to unlock the secrets of space-time technology, you'll need to learn plenty of other things along the way.  Technologies are roughly grouped, but some items may require research from outside its "tree."
{{Stub}}
<br />
New tech will usually unlock new recipes for machines which have synchronized their database with the R&D Server in use.   
<br />
 
<br />'''Basic Research Technology'''
== Unlockable Equipment ==
<br />Prerequisites:  Basic Research
{{Stub}}
<br />Points:  2,500
 
<br />Recipes: Mug, Metal Mug, Metamorphic Glass
=== Machines ===
<br />This is always the starting point of your journey.
{| class="wikitable sortable mw-collapsible"
<br />
|+
<br />
!Image
----
!Name
'''Science Tech Tree'''
!Technology
<br />
!Category and Tier
<br />'''Research Technology'''
!Description
<br />Prerequisites:  Basic Research
!Source
<br />Points:  5,000s
|-
<br />Recipes: Technology Disk Terminal board, Node Scanner, Anomaly Scanner, Anomaly Locator
|[[File:IndOreProc.png|left]]
<br />
|Industrial Ore Processor
<br />
|Salvage Equipment
:'''Anomaly Technology'''
|Industrial 1
:Prerequisites:  Research Technology
|Upgrade of the regular ore processor. Consumers less ore per material and allows production of plasteel
:Points:  10,000
|Circuit Imprinter (Epistemics)
:Recipes: Anomaly Vessel Machine board, A.P.E. Machine board, C.H.I.M.P. Handcannon, Cartridge (Delta Particle), Cartridge (Epsilon Particle), Cartridge (Zeta Particle)
|-
<br />
|
:'''Archaeological Technology'''
|
:Prerequisites:  Research Technology
|
:Points:  10,000
|
:Recipes: Analysis Computer board, Artifact Analyzer Machine Board, Traversal Distorter Machine board
|
<br />
|
----
|-
'''Cleaning Tech Tree'''
|
<br />
|
<br />'''Cleaning Technology'''
|
<br />Prerequisites:  Basic Research
|
<br />Points:  5,000
|
<br />Recipes: Bucket, Mop, Advanced Mop, Mop Bucket, Spray Bottle, Mega Spray Bottle, Body Bag, Light Replacer, Trash Bag, Wet Floor Sign
|
<br />
|}
<br />
 
:'''Advanced Spray Technology'''
=== Computers ===
:Prerequisites:  Cleaning Technology
 
:Points:  7,500
=== Tools and Weapons ===
:Recipes: Spray Nozzle, Backpack Water Tank
 
<br />
=== Other (Borg Modules, etc.) ===
----
'''Entertainment Tech Tree'''
<br />
<br />'''Applied Musicology'''
<br />Prerequisites:  Basic Research
<br />Points:  5,000
<br />Recipes: Synthesizer, Digital Audio Workstation Machine Board
<br />
<br />
----
'''Electronics Tech Tree'''
<br />
<br />'''Electromagnetic Theory'''
<br />Prerequisites:  Basic Research
<br />Points:  10,000
<br />Recipes: LV Cable Coil, MV Cable Coil, HV Cable Coil, Incandescent Light Bulb, Incandescent Light Tube, APC Electronics, Substation Machine board, Remote Signaller, Signal Trigger, Voice Trigger, Timer Trigger, Capacitor, Matter Bin, Micro-Laser, Micro-Manipulator, Scanning Module, Telecommunication Server Machine board
<br />
<br />
:'''Compact Power Technology'''
:Prerequisites:  Electromagnetic Theory
:Points:  5,000
:Recipes: Wallmount Substation Electronics, Wallmount Generator Electronics, Wallmount APU Electronics
<br />
::'''Robotics Technology'''
::Prerequisites:  Compact Power Technology
::Points:  7,500
::Recipes: Proximity Sensor, Left Borg Arm, Right Borg Arm, Left Borg Leg, Right Borg Leg, Drone, Exosuit Fabricator Machine board, Diagnostic HUD
<br />
:'''Basic Powercell Printing'''
:Prerequisites:  Electromagnetic Theory
:Points:  2,500
:Recipes:  Small-Capacity Power Cell
<br />
::'''Advanced Powercell Printing'''
::Prerequisites:  Basic Powercell Printing
::Points:  5,000
::Recipes:  Medium-Capacity Power Cell
<br />
:::'''Super Powercell Printing'''
:::Prerequisites:  Advanced Powercell Printing
:::Points:  7,500
:::Recipes:  High-Capacity Power Cell
<br />
:'''Electrical Engineering'''
:Prerequisites:  Electromagnetic Theory, Industrial Engineering
:Points:  15,000
:Recipes: Power Drill, SMES Machine board, Power Monitoring Computer board, Generator (Plasma) Machine board, Generator (Uranium) Machine board, Solar Control Computer board, Emitter Machine board, Holofan Projector, Radar Console Computer board
<br />
::'''Advanced Atmospherics Technology'''
::Prerequisites:  Electrical Engineering
::Points:  7,500
::Recipes: Holofan Projector, Freezer Thermomachine Machine Board, Portable Scrubber Machine Board, Gas Recycler board
<br />
::'''Rapid Upgrading'''
::Prerequisites:  Electrical Engineering
::Points:  10,000
::Recipes: RCD Ammo, RPED
<br />
::'''Advanced Parts Technology'''
::Prerequisites:  Compact Power Technology, Electrical Engineering
::Points:  15,000
::Recipes: Advanced Capacitor, Advanced Matter Bin, High-Power Micro-Laser, Nano-Manipulator, Advanced Scanning Module, Reverse Engineering Machine Machine board
<br />
:::'''Super Parts Technology'''
:::Prerequisites:  Advanced Parts Technology
:::Points:  20,000
:::Recipes: Super Capacitor, Super Matter Bin, Ultra-High-Power Micro-Laser, Pico-Manipulator, Phasic Scanning Module
<br />
::::'''Bluespace Technology'''
::::Prerequisites:  Super Parts Technology, Anomaly Technology
::::Points:  15,000
::::Recipes: Bluespace Beaker, Bag Of Holding, Satchel Of Holding, Duffelbag Of Holding, Trash Bag Of Holding
<br />
::::'''Teleportation Technology'''
::::Prerequisites:  Super Parts Technology, Anomaly Technology
::::Points:  15,000
::::Recipes: Quantum Spin Inverter, Silver Alloy Core, Hand Teleporter
<br />
----
'''Engineering Tech Tree'''
<br />
<br />'''Industrial Engineering'''
<br />Prerequisites:  Basic Research
<br />Points:  10,000
<br />Recipes: Intercom Electronics, Conveyor Belt, Flashlight, Fire Extinguisher, Firelock Electronics, Door Electronics, Autolathe Machine board, Protolathe Machine board, Circuit Imprinter Machine board, Uniform Printer Machine board, Air Alarm Electronics, Fire Alarm Electronics, Mailing Unit Electronics, Signal Timer Electronics
<br />
<br />
:'''Material Sheet Printing'''
:Prerequisites:  Industrial Engineering
:Points:  5,000
:Recipes: Steel, Plastic, Plasteel, Plasma, Reinforced Glass, Glass, Bluespace Crystal, Material Reclaimer Machine board
<br />
----
'''Salvage Tech Tree'''
<br />
<br />'''Salvage Equipment'''
<br />Prerequisites:  Basic Research
<br />Points:  7,500
<br />Recipes: Appraisal Tool, Mining Drill, Ore Processor Machine board
<br />
<br />
:'''Ripley Technology'''
:Prerequisites:  Salvage Equipment
:Points:  30,000
:Recipes: Ripley Central Control Module, Ripley Peripherals Control Module, Hydraulic Clamp, Ripley Harness, Ripley Left Arm, Ripley Right Arm, Ripley Left Leg, Ripley Right Leg
<br />
----
----
<!--'''Medicine Tech Tree'''
<!--'''Medicine Tech Tree'''

Revision as of 18:37, 25 January 2025

This page needs revising!
This page contains information that is either out-of-date or from a different source (e.g. Upstream SS14). Some information on this page may differ from how it actually works on Delta-V.
Reason for revision: "Extremely outdated due to the Rebase Update. Page info needs to reflect new technology trees, new technologies and ways of researching."

Research and Development

Research and Development (commonly called R&D or RnD) is the job of the Scientists in Epistemics. Through scientific analysis of alien artifacts and obsequious service to a talking statue, you'll unlock the secrets of new technology for the entire station.

R&D gameplay largely revolves around the acquisition and use of research points to gain new technologies for the station.

Point Generation

Research points can be acquired through a few different sources.

Research points are generated passively by active Glimmer Probers. Your passive generation is limited to (7,500 * Probers). You can also generate points actively by activating alien artifacts and obeying The Oracle. The Oracle is a stone statue somewhere on the station that requests different items be given over to it. In exchange, you will be granted research points disks and bluespace crystals.

A profitable form of point generation is Xenoarcheology, which is the process of analyzing and activating different randomly generated artifacts that can be found via events or salvage debris. Most artifacts have more than one "Stimulus-Reaction" combination (known as Nodes), so make sure to scan and activate as many of them as you can before destroying the artifact for points, selling it to Logistics, or keeping it around because it's effects are cool enough to warrant keeping.

Another highly valuable source of research points is Anomalous Research. Most Epistemics departments come equipped with an Anomaly Generator, Anomalous Particle Emitters (A.P.E.) and Anomaly Vessels, which are used to spawn, interact with, and generate points from anomalies respectively. Anomalies can come in different forms, ranging from raging balls of pink-hot matter, to electrically-discharging motes of light, to radioactive gravity wells, so make sure to wear some protective gear while studying them.

Points can also be acquired through research disks, which can be found in maintenance, salvaged from space, given as a result of identifying a disease or from giving the Oracle what it desire.

Equipment

R&D Computer

Outdated image of the R&D computer at the start of the Round with no technologies researched.

In the R&D computer new technologies can be unlocked via points. To research a technology, click on it if it's in the Unlockable technologies column. Technologies in the Future technologies are locked behind others, requiring you to research a previous technology (in the Unlockable technologies column). Technologies in the Unlocked technologies section have already been researched.

Protolathe

Your protolathe holds most of your researched recipes. All of the bluespace crystals go here. You can use them to make cool stuff like bags of holding, quantum spin inverters, and so on.

Circuit Imprinter

The Circuit Imprinter is a machine capable of printing machine boards used for creating machines and computers. They require steel, glass and sometimes gold.

Technology Tiers and Categories

This page is a stub!
This page is a stub, meaning it is considered too short, incomplete and/or lacking information about the page's subject.
You can help Delta-V by expanding it.

New tech will usually unlock new recipes for machines which have synchronized their database with the R&D Server in use.

Unlockable Equipment

This page is a stub!
This page is a stub, meaning it is considered too short, incomplete and/or lacking information about the page's subject.
You can help Delta-V by expanding it.

Machines

Image Name Technology Category and Tier Description Source
Industrial Ore Processor Salvage Equipment Industrial 1 Upgrade of the regular ore processor. Consumers less ore per material and allows production of plasteel Circuit Imprinter (Epistemics)

Computers

Tools and Weapons

Other (Borg Modules, etc.)