Delta-V Wiki:Privacy policy
More actions
This document will outline how we, Delta-V, collect and handle your data. This privacy policy is divided into multiple sections specifying how your data is handled. We may, if necessary to provide our services, use data from any section in any other section (for example, to permit linking between the Discord server and the Game Servers)
Web Privacy Policy
By signing in through Delta V’s Auth platform (https://auth.deltav.gay) or using any other web services (including but not limited to the Wiki, Replays, Board, and Docs), you agree that all relevant information (for security purposes, compliance, or otherwise) transmitted by your browser (headers, user-agent, etc.), as well as your IP address and associated information, may be stored. Additionally, signing in through third-party services (like Discord or SS14) will transmit data granted by the permission scope from that service to our infrastructure. We may store such information as necessary to provide the required services (logging in, linking, etc.).
Data entered into our web services (like Wiki pages, etc.) may be publicly viewable or be made publicly viewable at any time. Private browser data and IP addresses are not shared publicly.
Game Server Privacy Policy
Some terminology used in this section:
Hardware ID (HWID)
A hashed identifier generated from your computer’s hardware or OS installation.
We log all connections you make to our game servers, storing IP address, HWID and account UUID/name used to connect. All in-game actions you take may also be logged, only directly associated with your account UUID/name. We also store all data you explicitly enter such as your character preferences in-game.
Connection logs (including IP/HWID/UUID) are shared with trusted server administrators for enforcement of server rules such as, but not limited to, enforcing server bans. Connection logs are not shared publicly.
Logs of in-game actions may be made public for anybody to view. This includes private conversations had with server administrators in-game.
Players may have their IP address sent to the third-party IPIntel service to detect and deny VPN connections. We deny VPN-based connections by default as they are commonly used for purposes such as ban evasion. You may request an exemption for using VPNs in our Discord community, which will also stop your IP being sent to IPIntel.
Replays are automatically recorded with every round, and contain data such as character information, data about the round, and a limited list of actions taken within the round. These actions are only what would already be visible to players observing the game. Replays do not contain data such as your HWID, or IP address. Our replays are available for public downloading.
Some interactions (talking in OOC, conversations with server staff) may be sent to our Discord community and will therefore be logged there.
Some data may be scraped by third-parties, which we have no control over. If you have any concerns over their usage of this data, you should contact them directly. While we have no control over this data, if you have additional questions about this, please reach out to a project manager.
Any of the aforementioned data, including connection logs, may be shared with staff of other Space Station 14 communities to enable cooperation in abuse prevention and other administrative matters. It may be transmitted to them via Discord.
Contact
In case you have any further questions, you can reach out to a project manager via our Discord community.
Changes
This document may be updated at any time with or without notice. For any significant changes, we’ll announce this within our Discord server. This document was last updated on 2026-10-30 at 21:33 UTC.
Third Parties
As laid out above, data may be transmitted to third-party services. Their privacy policies apply.